Avir
- Armor Class
- 5 [14] (7 [12])
- Hit Dice
- 1+3
- Attacks
- Lance or spur (1d6)
- Special
- dive attack, cold resistance, exceptional eyesight; settlement spellcasters
- Move
- 9 Fly 24
- HDE/XP
- 1/15
Description
The Avirs are a race of anthropomorphic birds who live in settlements at the top of mountains. It stands 5 feet tall and weighs up to 80 lbs. The males have colorful feathers while the females are usually some shade of gray and slightly larger. An avir has hands near the middle of its wings and a wingspan of 20 feet. It has extraordinary eyesight, but no Darkvision.
An avir hunts and fights in wings of 5 while holding lances with its feet. It is a master of dive attacks, getting +4 on its attack roll and doing double damage with its lance or bladed spur. Its natural spurs and beak are last-resort attacks, usually doing 1d6-1 damage. It wears leather harnesses which offers some protection and allows it to carry light items. It cannot carry more than 50 lbs. An avir has natural resistance to cold and takes half damage against magical cold attacks.
A settlement will always have one 4 HD shaman with the Clerical abilities of level 1d4+3, and 1d4 2 HD acolytes with Clerical abilities up to level 1d4 each. There will be also a 5 HD magister with the ability of a Magic-user of level 1d4+4, with one 3 HD apprentice with half the abilities of its master. An avir magister is a master of aerial combat and will always know Magic Missile and Lightning Bolt.
An avir trades to obtain the equipment it cannot produce itself, such as weapons, often with dwarves who live under their mountain. It also keeps good relations with giant eagles.
Source note: This creature is converted from The Basic Fantasy Field Guide of Creatures Malevolent and Benign – Omnibus Edition, 1st Edition Release 4, © 2010–2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. The Basic Fantasy Field Guide textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.