Barkgheist
- Armor Class
- 6 [13] (s)
- Hit Dice
- 5
- Attacks
- Bite (1d6)
- Special
- silver weapons to hit, paralysis, invisibility, see description, immune to sleep/charm/hold
- Move
- 12
- HDE/XP
- 7/600
Description
A Barkgheist looks like a large black dog with fiery red eyes, but is actually the spirit of a person killed by a dog who is haunting the site of his death.
A barkgheist can turn invisible at-will but when doing so will produce a rattling chain noise as it moves and leaves no traces. It is a cunning creature, and will only attack when it senses favorable odds or to protect its treasure, which is usually in a hidden location it knew from its former life. It will hunt for isolated creatures it can kill and rob to add to its hoard.
The bite of a barkgheist paralyses as the touch of a ghoul, and silver or magical weapons are required to inflict damage on the fiend. As undead, it can be Turned by a Cleric as a wraith, and is immune to Sleep, charm, and hold spells. It is unable to enter a dwelling if its owner is within, but can otherwise open a door as if using a Knock spell. It cannot cross a running river, but it can walk over a bridge.
A barkgheist is a solitary creature and it is believed that two barkgheists in the same town would seek each other out and fight until death.
Source note: This creature is converted from The Basic Fantasy Field Guide of Creatures Malevolent and Benign – Omnibus Edition, 1st Edition Release 4, © 2010–2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. The Basic Fantasy Field Guide textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.