Bat

Armor Class
6 [13]
Hit Dice
1 hp
Attacks
Swarm (confusion)
Special
confusion
Move
9 Fly 12
HDE/XP
<1/10

Description

Bats have a natural sonar that allows them to operate in total darkness; for game purposes, treat this ability as equivalent to Darkvision.

A group of normal-sized bats has no effective attack (at least in terms of inflicting damage), but can confuse those in the area, flying around apparently randomly. For every ten bats in the area, one creature can be confused; such a creature will suffer a penalty of -2 on all attack and saving throw rolls while the bats remain in the area.

A giant bat has a wingspan of 15 feet and weighs about 200 pounds. They have the same sensory abilities as normal-sized bats, but being much larger, they are able to attack adventurers; many are carnivorous, making such attacks likely.

Source note: This creature is converted from Basic Fantasy Role-Playing Game, 4th Edition Release 142, © 2006–2025 Chris Gonnerman. The Basic Fantasy textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.