Behir
- Armor Class
- 0 [19]
- Hit Dice
- 13
- Attacks
- Bite or claw (1d6+2)
- Special
- breath weapon (7d6, save half), constriction (1d6/round), swallow (1d6/round), lightning
- Move
- 12
- HDE/XP
- 15/2,900
Description
The Behir is a serpentine monster that can slither like a snake or use its dozen legs to move with considerable speed. A behir is around 40 feet long and weighs about 4,000 pounds. The coloration of a behir ranges from ultramarine to deep blue with bands of gray-brown. A behir often knows the common language of the region.
A behir will bite its foe and then coil around it. On following rounds, the behir causes 1d6 points of constriction damage automatically, and may make its normal claw attack against the coiled victim or another foe. Alternatively, a behir can swallow whole a small or medium-sized creature that it has bitten. The swallowed creature takes 1d6 points of damage each round. The swallowed creature may attempt to cut its way out using a small edged weapon such as a dagger to deal 20 points of damage to the behir's insides (AC 5 [14]). The behir may swallow multiple creatures and each must cut their own way out. A behir can breathe forth a bolt of lightning once every 10 rounds, dealing 7d6 points of damage to all in its path (20' long x 5' wide). Those struck may make a saving throw for half damage.
Source note: This creature is converted from The Basic Fantasy Field Guide of Creatures Malevolent and Benign – Omnibus Edition, 1st Edition Release 4, © 2010–2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. The Basic Fantasy Field Guide textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.