Bone Chimera
- Armor Class
- 3 [16] (special, see below)
- Hit Dice
- 5
- Attacks
- Bite or Claw (1d6+2)
- Special
- undead immunities, skeleton weapon resistances, turned as ghoul, front/rear attacks
- Move
- 18
- HDE/XP
- 5/240
Description
A Bone Chimera is an abominable undead monster composed of the skeletons of several different species. It has two heads, five legs (all of different lengths), and a pair of tails. In spite of this odd arrangement it is an effective combatant, able to swiftly move about the battlefield and fight fiercely. One can attack opponents in front with its bites and claws, while assaulting opponents behind with its tails; however, it cannot attack a single opponent with its bite, claws, and tails.
Bone chimeras are immune to Sleep, charm, and hold magic (as are all undead monsters), and like normal animated skeletons they suffer half damage from edged weapons and one point only (plus any magical bonus) from small missile weapons like arrows or sling stones. They may be Turned as if ghouls.
Source note: This creature is converted from The Basic Fantasy Field Guide of Creatures Malevolent and Benign – Omnibus Edition, 1st Edition Release 4, © 2010–2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. The Basic Fantasy Field Guide textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.