Bone Horror, Greater
- Armor Class
- 1 [18] (m)
- Hit Dice
- 12
- Attacks
- Claw or Sting (2d6)
- Special
- magic weapons to hit, poison, fire, see description, immune to sleep/charm/hold
- Move
- 9 Possible Fly 12
- HDE/XP
- 13/2,300
Description
Bone horrors are terrifying undead, horrific testament to the dark arts of necromancy. Constructed from the bones of multiple creatures, they are magically animated to serve their master as guardians, assassins or bodyguards.
The appearance of a bone horror is a patchwork of different bones, with no two bone horrors being exactly alike, and most not even being symmetrical within themselves. Some bone horrors may have a large skull for a head, while others may have four human skulls together serving that role. Still others may have claws or horns made of bone. Those with skeletal bat-like wings sprouting from their backs are capable of flying at 30' per round (40' per round for greater bone horrors). The only consistent feature among bone horrors is the wickedly barbed, poisonous tail extending from the base of their spine.
Bone horrors are immune to mundane weapons, only harmed by magical weapons, fire, or spells, and they can be Turned by a Cleric as if they were wights. Bone horrors attack with either their two elongated, taloned arms, or their venomous tail; those struck by the tail must make a saving throw against poison or die a horrible, painful death within 1d6 turns.
Greater bone horrors are even more formidable opponents, though fortunately as they are much harder to construct, much rarer and never more than one is encountered at a time. They are larger, stronger, and faster than a standard bone horror, and their attacks are even more devastating. The poison in their sting is also deadlier, with the poison save made at a -4 penalty. Greater bone horrors can be Turned as a vampire.
As with all undead, bone horrors both common and greater are immune to Sleep, charm, or hold spells.
See Also
Other creatures grouped under Bone Horror: Bone Horror, Common.
Source note: This creature is converted from The Basic Fantasy Field Guide of Creatures Malevolent and Benign – Omnibus Edition, 1st Edition Release 4, © 2010–2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. The Basic Fantasy Field Guide textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.