Cacophony
- Armor Class
- 5 [14]
- Hit Dice
- 4
- Attacks
- Attack (1d6+1)
- Special
- fear
- Move
- Fly 9
- HDE/XP
- 5/240
Description
A Cacophony consists of a band of magically-animated instruments brought about by the lingering attachments of failed bards. It will attempt to find audiences to perform to, and upon finding one it will "perform" (IE. attacks) until either the cacophony or the audience is defeated.
Once every three rounds the cacophony may use its "ding", causing one target to make a saving throw against magic or run in fear for 2 turns, as the spell Cause Fear.
Instruments worth 2d12×100 gp can be obtained if the cacophony is defeated in a non-destructive manner.
Source note: This creature is converted from The Basic Fantasy Field Guide of Creatures Malevolent and Benign – Omnibus Edition, 1st Edition Release 4, © 2010–2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. The Basic Fantasy Field Guide textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.