Curse

Armor Class
5 [14] (m)
Hit Dice
7
Attacks
Attack (1d6+2)
Special
magic weapons to hit, fear
Move
12
HDE/XP
8/800

Description

A Curse is a reddish-brown mass of viscous liquid about 10 feet across; as a liquid it can fit through a space as small as 5 inches wide. Created by mortals and cursed by an unknown god, it lives in isolation in hatred and fear. They are mainly found in uninhabited areas such as deep in forests or high on mountains.

A curse attacks by jumping at and onto its target from up to 30 feet away and devouring them. The victim may attempt to escape on their Initiative with a saving throw. Those killed by a curse become curses themselves, transforming the round immediately following death. As such, those slain by a curse may not be raised by anything short of a wish.

Source note: This creature is converted from The Basic Fantasy Field Guide of Creatures Malevolent and Benign – Omnibus Edition, 1st Edition Release 4, © 2010–2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. The Basic Fantasy Field Guide textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.