Dolphin
- Armor Class
- 5 [14]
- Hit Dice
- 2
- Attacks
- Attack (1d6+1)
- Special
- hold breath, intelligent/friendly
- Move
- Swim 36
- HDE/XP
- 2/30
Description
A Dolphin is an aquatic mammal that resembles a large fish. It is highly intelligent and usually acts friendly toward humans and humanoid creatures. Because it is a mammal, a dolphin must surface periodically to breathe air, though it can hold its breath for up to an hour of light activity (or two turns of strenuous action). A dolphin is frequently found in the company of mermaids.
Source note: This creature is converted from The Basic Fantasy Field Guide of Creatures Malevolent and Benign – Omnibus Edition, 1st Edition Release 4, © 2010–2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. The Basic Fantasy Field Guide textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.