Dreamless
- Armor Class
- 7 [12] (m)
- Hit Dice
- 2
- Attacks
- Attack (special)
- Special
- magic weapons to hit, sleeplessness curse, Remove Curse/Fear interactions
- Move
- 12
- HDE/XP
- 3/60
Description
A Dreamless appears as an indefinite humanoid shade, pale blue in color. It stalks the wilderness at night, targeting weary travelers and novice adventurers.
It attacks by touching its opponents; those touched by a dreamless must make a saving throw against magic or be unable to Sleep until the effect is dispelled with a casting of Remove Curse. Being unable to Sleep does not cause immediate detriment. Spell-casters may still memorize their spells, though it takes twice the normal time, and others are unaffected. That is for the first day; after that 1d20 must be rolled everyday, with the character's Constitution bonus added and the number of days they have been awake subtracted, with a 1 or less indicating that the character has gone insane due to the Sleep deprivation. Such a character may be cured with a casting of Remove Fear, but in the interim they may try and take their own life.
Source note: This creature is converted from The Basic Fantasy Field Guide of Creatures Malevolent and Benign – Omnibus Edition, 1st Edition Release 4, © 2010–2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. The Basic Fantasy Field Guide textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.