Ettercap
- Armor Class
- 6 [13]
- Hit Dice
- 6+1
- Attacks
- Bite or Claw (1d6)
- Special
- poison, paralysis, web
- Move
- 9
- HDE/XP
- 6/400
Description
An Ettercap's appearance is a cross between a grossly- bloated spider and a humanoid. It is often found in the company of 2-4 large spiders. An ettercap averages 6 feet tall and weighs about 200 pounds, and speaks Common.
An ettercap is not a brave creature, but its cunning traps often ensure that the enemy never draws a weapon. When an ettercap does engage its enemies, it attacks with its keen-edged claws and venomous bite. It usually will not come within melee reach of any foe that is still able to move. The poison of an ettercap paralyzes its foe on a missed saving throw against poison. This paralysis will wear off naturally in 1d6+6 turns.
An ettercap can throw a web eight times per day to entangle enemies. To hit, the ettercap must make an attack roll against AC11 + the target's Dexterity modifier (and any magic modifier). If the ettercap hits, the target is entangled. An entangled creature takes a -2 penalty on attack rolls and a -4 penalty on Dexterity. The web has a maximum range of 50 feet and is effective against targets of up to Medium size. The web anchors the target in place, preventing any movement. An entangled creature can break free from the Web as per the Web spell.
An ettercap can also create sheets of sticky webbing up to 60 square feet. They usually position these to snare flying creatures, but can also try to trap prey on the ground. Approaching creatures may stumble into it and become trapped. An ettercap can determine the exact location of any creature touching its web.
Source note: This creature is converted from The Basic Fantasy Field Guide of Creatures Malevolent and Benign – Omnibus Edition, 1st Edition Release 4, © 2010–2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. The Basic Fantasy Field Guide textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.