Fish, Giant Gar

Twelfth-century bestiary folio showing sailors and a great whale.
On Whales, Ashmole Bestiary / Wikimedia Commons.
Armor Class
3 [16]
Hit Dice
8
Attacks
Bite (3d6)
Special
swallow, acid (1d6+1/round)
Move
Swim 36
HDE/XP
8/800

Description

Giant Gar are voracious freshwater predators, found in deep water such as large lakes and major rivers. They can swallow prey of medium size or smaller whole with a natural 20 on the attack die, and creatures who are swallowed suffer an additional 1d6+1 points of damage automatically each round from acid (most will die of this long before suffocation becomes an issue). Only the smallest weapons (such as daggers, for example) can be used by a swallowed creature, but on the other hand a giant gar has an armor class of just 11 on the inside. Damage at least equal to one quarter of the giant gar's full hit points must be inflicted in order for a victim to cut its way out.

If a giant gar which has swallowed a victim is attacked by other creatures, there is a chance equal to 1-2 on 1d10 that successful attacks against the fish will cause equal damage to any such victim.

See Also

Other creatures grouped under Fish: Fish, Crusher, Adult, Fish, Crusher, Fry, Fish, Crusher, Juvenile, Fish, Giant Barracuda, Fish, Giant Bass, Fish, Giant Catfish, Fish, Giant Pike, Fish, Giant Piranha, Fish, Giant Prehistoric (Dinichthys), Fish, Huge Barracuda.

Source note: This creature is converted from The Basic Fantasy Field Guide of Creatures Malevolent and Benign – Omnibus Edition, 1st Edition Release 4, © 2010–2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. The Basic Fantasy Field Guide textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.