Flashbag
- Armor Class
- 9 [10]
- Hit Dice
- 1 hp
- Attacks
- Burst (blindness)
- Special
- 15-ft blinding flash, chain reaction, darkness suppresses
- Move
- 6
- HDE/XP
- 1/15
Description
A Flashbag is a softly-glowing orb that resembles a light inside a translucent membrane. They are non- intelligent, occur in packs, and float gently if aimlessly around a given area.
Flashbags are incredibly delicate, and can be destroyed with as little as a touch. Doing so will cause a noiseless explosion with a 15-foot radius that causes no damage, but emits a brief, blinding light. Any creature that beholds the explosion must make a saving throw or be blinded for 2d4 turns. Given that they occur in groups, such an explosion is likely to cause a chain reaction, detonating any other flashbags in range, each requiring its own separate blindness save. Casting darkness on a flashbag (or its surrounding area) will inhibit the blinding effect of its explosion.
Source note: This creature is converted from The Basic Fantasy Field Guide of Creatures Malevolent and Benign – Omnibus Edition, 1st Edition Release 4, © 2010–2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. The Basic Fantasy Field Guide textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.