Gerbalaine
- Armor Class
- 5 [14]
- Hit Dice
- 1
- Attacks
- Strike or Weapon (1d6-2)
- Special
- enlarge 3/day, tiny form, evasion, device skill
- Move
- 12
- HDE/XP
- 1/15
Description
Gerbalaines are a race of very small fey beings. It has a mouse-like appearance, and because of its size it is often mistaken for a common field mouse unless examined closely. A gerbalaine is a tinkerer, using small bits of materials gathered to fashion its home; it often builds within walls, under floors, or otherwise right under the noses of big folk.
Up to 3 times per day, a gerbalaine may magically assume a larger form, growing to approximately halfling size. It is this form that gives the above statistics when pressed for a fight, although a gerbalaine is more likely to run away than fight. When in its natural mouse-size form, a gerbalaine has effectively only 1 HP, but is very difficult to hit (AC -2 [21]). A gerbalaine receives a +4 bonus on saving throws against magic. If it succeeds on a saving throw against an area-of-effect damaging spell, it takes no damage; even on a failed saving throw, it takes only half damage. A gerbalaine's skill with devices is comparable to a 10th-level Thief.
Source note: This creature is converted from The Basic Fantasy Field Guide of Creatures Malevolent and Benign – Omnibus Edition, 1st Edition Release 4, © 2010–2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. The Basic Fantasy Field Guide textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.