Heucova

Armor Class
4 [15] (s)
Hit Dice
2
Attacks
Claw or Weapon (1d6-1)
Special
disease claw, reversed Cleric spells, turned as wight, weapon requirements, immune to sleep/charm/hold
Move
12
HDE/XP
4/120

Description

A Heucova is a Cleric who has been cursed to undeath for their faithlessness. It resembles a skeleton wrapped in old, tattered robes or rusting armor. Small points of red light can be seen in each of its empty eye sockets. A heucova speaks and reads all the languages it knew in life.

A heucova is a cowardly combatant, preferring to set up traps and ambushes for potential interlopers. It will attack Clerics before anyone else. Those struck by the heucova's claws must make a saving throw against poison or contract a terrible wasting disease. Each day the target takes 1d3 points of Constitution damage. Those reduced to 0 Constitution die and rise as a zombie on the following day, under the control of the heucova. A Cure (Cause) Disease spell must be used to prevent death. Ability points lost due to a heucova's disease return at a rate of 1 per day of complete rest. All heucova are capable of casting spells as a Cleric (level 1d4+1), however these spells are always reversed.

A heucova can be Turned by a Cleric (as a wight), and like all undead are immune to Sleep, charm, and hold spells. A heucova can only be harmed by silver or magical weapons. In addition, it takes 1d6 points of damage from the touch of a holy symbol.

Source note: This creature is converted from The Basic Fantasy Field Guide of Creatures Malevolent and Benign – Omnibus Edition, 1st Edition Release 4, © 2010–2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. The Basic Fantasy Field Guide textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.