Hobgoblin

- Armor Class
- 5 [14]
- Hit Dice
- 1+1
- Attacks
- Weapon
- Special
- None
- Move
- 9
- HDE/XP
- 1/15
Description
Hobgoblins are simply large goblins, possibly a separate breed living apart from their smaller cousins. As a matter of the campaign’s flavoring, the Referee might choose to make hobgoblins the “fey” goblins of Irish legend, while regular goblins are the more Tolkien-style undergrounddwellers. Horse Horses are AC 7 [12], with riding horses having 2 HD and a Move of 24 and warhorses having 3 HD and a Move of 18. Draft horses have a Move of 12. Humans Humans are such a versatile race that any number of “monsters” and NPCs can be made from them. Berserker warriors, tribesmen, cavemen, princesses, evil high priests, captains of the guard, foot-soldiers, and tavernkeepers are all different human “monsters.” Don’t try to build your non-player characters according to the rules for player characters. Here are some samples, otherwise just make up their stats and abilities as you see fit.