Ironbane

Armor Class
5 [14]
Hit Dice
3
Attacks
Special attack (1d6)
Special
rusts metal, magic or silver weapons to hit
Move
15
HDE/XP
4/120

Description

An ironbane resembles a large armadillo in its overall body plan, but has an anteater-like snout with a long flicking tongue, and long, strangely hare-like back legs which allow it to hop from place to place. When attacking or pursuing, the ironbane stands up on its hind legs, but when resting or moving slowly it folds them and walks on all four feet.

Like the more common rust monster (as found on page 139), the touch of any part of an ironbane's body transforms metal objects into rust (or verdigris, or other oxides as appropriate). Non-magical metal attacked by an ironbane, or that touches the monster (such as a sword used to attack it), is instantly ruined. A non- magical metal weapon used to attack the monster does half damage before being destroyed. Magic weapons or armor lose one "plus" each time they make contact with the ironbane; this loss is permanent.

The metal oxides created by this monster are its food; thus, a substantial amount of metal dropped in its path may cause it to cease pursuit of metal-armored characters. Use a morale check to determine this.

Metals that do not normally oxidize, such as gold, are of no interest to an ironbane and will be ignored. Silver and copper on the other hand are candy for this creature and one will pursue the tastiest-smelling adventurer in any party.

Source note: This creature is converted from Basic Fantasy Role-Playing Game, 4th Edition Release 142, © 2006–2025 Chris Gonnerman. The Basic Fantasy textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.