Jackalwere

Armor Class
4 [15]
Hit Dice
4
Attacks
Bite or Weapon (1d6+1)
Special
gaze, sleep
Move
18
HDE/XP
5/240

Description

Despite the name, Jackalwere are not ordinary lycanthropes; their condition is not contagious, for example. These strange creatures can assume the form of a somewhat larger-than-normal jackal or that of a man. They are rarely (1 on 1d6) found leading a pack of ordinary jackals, but otherwise will be hunting by themselves.

The jackalwere has one special power: the ability to cause a living creature who meets its gaze to fall asleep. This effect is otherwise as the Sleep spell, and can be used any number of times per day. Note that any character facing a jackalwere who is aware of the creature's identity and knows of this power can easily avoid its gaze; only a truly unsuspecting opponent will be affected.

Source note: This creature is converted from The Basic Fantasy Field Guide of Creatures Malevolent and Benign – Omnibus Edition, 1st Edition Release 4, © 2010–2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. The Basic Fantasy Field Guide textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.