Living Furniture

Armor Class
7 [12]
Hit Dice
2 to 4
Attacks
Attack (1d6)
Special
spells, hold/grab
Move
Small 3 Medium 6 Large 9
HDE/XP
2-4/30-120

Description

Living Furniture is regular household furniture that has been magically animated. Usually a Magic-user seeking to defend their home will enchant all the furniture in the building so they can swarm an intruder, making enough noise to alert the Magic-user or other guardians.

Living Furniture begins as semi-intelligent, and will behave in a co-operative fashion with other pieces of furniture. As time goes by the furniture becomes more intelligent and it's not uncommon that after a few decades they gain the ability to speak.

Living furniture has no need to eat, but can consume the raw material it is constructed from to regain hit points. Wooden furniture only takes half damage from sharp objects; textile-based furniture takes double damage from sharp objects, but no damage from bludgeoning weapons. Both however will take only 1 point of damage from arrows. Metal and stone furniture will only take damage from bludgeoning weapons.

The furniture attacks using its legs, or by flinging itself at its target. More complex furniture forms, such as clocks, have a slight (10%) chance to be able to cast 1-2 1st- level spells from its creators spell book per day. Dispel Magic will not affect living furniture. Smaller items of furniture such as stools will have 2 HD, larger items like chairs or cabinets, will be 3 HD, and the largest items of furniture, beds or tables for instance, will be 4 HD.

Source note: This creature is converted from The Basic Fantasy Field Guide of Creatures Malevolent and Benign – Omnibus Edition, 1st Edition Release 4, © 2010–2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. The Basic Fantasy Field Guide textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.