Lizardman
- Armor Class
- 5 [14]
- Hit Dice
- 2+1
- Attacks
- Claw or sword
- Special
- See below
- Move
- 6/12 (when swimming)
- HDE/XP
- 2/30
Description
Lizardmen are reptilian humanoids, usually living in tribal villages in the depths of fetid swamps. Some can hold their breath for a long duration (an hour or more), while others can actually breathe underwater. Some lizardmen wield a wicked sword made of sharp bone. Lycanthropes Lycanthropes are were-creatures, particularly those in whom the disease permits assumption of a hybrid form of the human and animal. They cannot be hit by normal weapons; only silver or magical weapons inflict damage on them. If any character is brought below 50% hit points by a lycanthrope, the character will become a lycanthrope himself.