Mohrg
- Armor Class
- -3 [22]
- Hit Dice
- 14
- Attacks
- Slam (1d6)
- Special
- paralysis, undead, immune to sleep/charm/hold
- Move
- 9
- HDE/XP
- 16/3,200
Description
A Mohrg is the animated corpse of a mass murderer or other heinous villain. The average mohrg is 5-6 feet tall and weighs about 120 pounds, and can easily be confused with a zombie. A mohrg attacks by striking enemies with its fists, but it may also lash out with its 4- foot long tongue. Whomever the tongue touches must make a saving throw or become paralyzed for 6d4 rounds. Unlike zombies, mohrgs move at full speed and have no penalty to initiative.
As with all undead, they may be Turned by a Cleric (as a vampire), and are immune to Sleep, charm, or hold magic. Creatures killed by a mohrg rise after 1d4 days as ordinary zombies under the mohrg's control.
Source note: This creature is converted from The Basic Fantasy Field Guide of Creatures Malevolent and Benign – Omnibus Edition, 1st Edition Release 4, © 2010–2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. The Basic Fantasy Field Guide textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.