Mummy

- Armor Class
- 3 [16]
- Hit Dice
- 5+1
- Attacks
- Touch (See below)
- Special
- See below
- Move
- 6
- HDE/XP
- 7/600
Description
Mummies cannot be hit by normal weapons and even magical weapons inflict only half damage against them. Their touch also inflicts a rotting disease which prevents magical healing and causes wounds to heal at one-tenth of the normal rate. A Cure Disease spell can increase healing rate to half normal, but a Remove Curse spell is required to completely lift the mummy’s curse.