Necrotic Ooze

Armor Class
7 [12]
Hit Dice
3
Attacks
Slam (1d6)
Special
poison, disease, see description, immune to sleep/charm/hold
Move
3
HDE/XP
3/60

Description

A Necrotic Ooze is an undead slime creature that resembles nothing more than a sickly mass of sticky, oozing yellow-white puss with pustules of running clear liquid on its exterior. It attacks with a tentacle-like pseudopod. As with all undead, it can be Turned by a Cleric (as a wight), and is immune to Sleep, charm, or hold spells. As it is mindless, Detect Thoughts (ESP) is useless. It is likewise immune to disease and poison.

The GM should keep track of who is struck by one; after a fight is over, each stricken victim must make a saving throw against poison; if this saving throw fails, the victim will suffer a rotting disease that deals 1d4 points of damage per day unless cured by Cure (Cause) Disease (normal healing has no effect). If slain by the rotting disease, the victim will immediately turn into a necrotic ooze.

Source note: This creature is converted from The Basic Fantasy Field Guide of Creatures Malevolent and Benign – Omnibus Edition, 1st Edition Release 4, © 2010–2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. The Basic Fantasy Field Guide textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.