Ophidian

Armor Class
6 [13]
Hit Dice
3+1
Attacks
Bite or Weapon (1d6-1)
Special
poison, spells
Move
9
HDE/XP
4/120

Description

Dwelling deep withing the tropical southern jungles and swamps, are the mysterious and alluring race of human sized serpent people known as the ophidians, whose sinuous bodies are covered in green, yellow, red, or brown scales which enable them to expertly blend in with their surroundings. They use their muscular tails to move with remarkable speed and stealth through the undergrowth, folding their two slender arms tightly to their sides.

Their sharp venomous fangs enable them to deliver their poison with a bite, which causes 1d4 points of damage per round for 1d4 rounds, unless a successful saving throw against poison is made. Ophidians have remarkable intelligence, and a natural proficiency in magic. All ophidians can cast spells as if they were a 3rd-level Magic-user. Their preferred weapons are spears and short bows.

Source note: This creature is converted from The Basic Fantasy Field Guide of Creatures Malevolent and Benign – Omnibus Edition, 1st Edition Release 4, © 2010–2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. The Basic Fantasy Field Guide textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.