Sabre Worm

- Armor Class
- 2 [17]
- Hit Dice
- 10
- Attacks
- Bite or claw (1d6+2); acid jet
- Special
- ambush, drag below sand, acid jet, darkvision
- Move
- 18
- HDE/XP
- 11/1,700
Description
The Sabre Worm is a 30-foot long, chitinous worm inhabiting arid desert wilderness environments. Unusually considering its worm-like appearance, it possesses a pair of forelimbs, tipped with deadly sabre- like claws for slashing and holding its prey. Moving through loose sand as easily as humans move over solid ground, it tracks prey by vibration and can ambush them by bursting through the surface, surprising on a 1-3 (1d6). Ambushed creatures hit by its jaws must make a saving throw or be dragged 30 feet per round into the sand, risking suffocation and the worm's vice-like grip.
In darkness, the sabre worm uses loud clicking for echo-location, detecting prey up to 60 feet away, with 30-foot Darkvision. It can also spray a 5-foot wide jet of acid up to 40 feet, three times per day, with a saving throw for half damage.
Solitary and cannibalistic, sabre worms are a celebrated hunting challenge among wasteland tribes, posing a constant threat to camel and horse herds essential to nomadic lifestyles, as well as human lives.
Source note: This creature is converted from The Basic Fantasy Field Guide of Creatures Malevolent and Benign – Omnibus Edition, 1st Edition Release 4, © 2010–2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. The Basic Fantasy Field Guide textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.