Tapper

Armor Class
5 [14] (s)
Hit Dice
3
Attacks
Strike (1d6)
Special
silver weapons to hit, spells, undead, see description, immune to sleep/charm/hold
Move
9
HDE/XP
3/60

Description

According to legend, sometimes dwarven miners who have been suffering a "dry spell" will finally find a rich mineral vein. A lusty greed will overcome them, and forsaking their health, they work themselves to death. Such dwarves, it is said, will rise from the dead as Tappers. Tappers are undead monsters which resemble desiccated zombies. They continue to wander their mine and the surrounding area, striking at the rock here and there. This tapping noise is unsettling as it echoes throughout the tunnels.

Tappers jealously guard their claim, attacking with mining picks or similar implements. As with all undead, they can be Turned by a Cleric (as a zombie), and are immune to Sleep, charm, or hold spells. Silver or magical weapons are needed to strike a tapper. A dwarf killed by a tapper will rise as a zombie in 1d6 rounds unless Bless (Curse) is cast upon its body.

Source note: This creature is converted from The Basic Fantasy Field Guide of Creatures Malevolent and Benign – Omnibus Edition, 1st Edition Release 4, © 2010–2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. The Basic Fantasy Field Guide textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.