Tentacled Horror
- Armor Class
- 6 [13]
- Hit Dice
- 10+20
- Attacks
- Tentacle (2d6)
- Special
- acid, fire, electricity, crush (extra 3d6), see description, immune to sleep/charm/hold
- Move
- 9
- HDE/XP
- 11/1,700
Description
A Tentacled Horror is roughly 50 feet in diameter and is composed of hundreds of thick wriggling tentacles. It has no discernible body beyond the mass of pseudopods and moves by undulating across the ground. It speaks no languages. A tentacled horror lacks subtlety in combat, simply moving in and flailing away with its numerous tentacles. A roll of 20 on a d20 with a tentacle attack indicates a crush attack for an additional 3d6 points of damage. Those who witness a tentacle horror for the first time must make a saving throw against magic or flee in stark terror for 1d20 rounds.
A tentacled horror is incredibly resilient; non-magical weapons only deal 1 point of damage, while magic weapons, fire, electricity, and acid only deal half damage. It is immune to Sleep, charm, and hold spells.
Source note: This creature is converted from The Basic Fantasy Field Guide of Creatures Malevolent and Benign – Omnibus Edition, 1st Edition Release 4, © 2010–2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. The Basic Fantasy Field Guide textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.