Unicorn

- Armor Class
- 2 [17]
- Hit Dice
- 4
- Attacks
- Hoof or horn
- Special
- See below
- Move
- 24
- HDE/XP
- 5/240
Description
Unicorns are generally shy and benevolent creatures, who will only allow a chaste maiden to approach them. They can teleport once per day to a distance of 360 feet, with a rider. When they charge, their horn can deal double damage. Unicorns are 25% resistant to magic. The unicorn’s horn has healing properties according to legend (the details of this,if any,are left to the Referee).There is considerable room to create variants of sorts: evil or flying unicorns, etc.