Lizard, Monitor, Huge

- Armor Class
- 6 [13]
- Hit Dice
- 5
- Attacks
- Bite (1d6)
- Special
- poison
- Move
- 12
- HDE/XP
- 6/400
Description
Monitor lizards are generally dark in color, but often have bright, colorful, lace-like patterns covering their skin. A monitor may rise up onto its hind legs to run at a rate of 60 feet per round; such movement must be in a straight line, ending with the creature on all fours again. However, unlike a "double move" running movement, the monitor may still attack after moving.
Large monitor lizards range from 4 to 7 feet in length, and include such creatures as the so-called Komodo Dragon. Their venom is Alter Time (Slow only); those who are bitten must make a saving throw against poison at +2, with failure resulting in the victim suffering 1d6 points of damage each turn for 2d4 turns.
Huge monitors range from 8 to 11 feet in length. Their venom works faster than that of their smaller brethren; those bitten must make a saving throw against poison at +2 or suffer 1d6 points of damage each round for 2d4 rounds.
Giant monitor lizards range from 12 to 15 feet in length. Those bitten by a giant monitor must make a saving throw against poison at +2 or die.
All monitors are carnivores who hunt by running down their prey, and anything smaller than a monitor is considered prey.
See Also
Other creatures grouped under Lizard: Lizard, Fire, Lizard, Giant Draco, Lizard, Giant Gecko, Lizard, Giant Horned Chameleon, Lizard, Giant Minotaur, Lizard, Giant Subterranean, Lizard, Giant Tuatara, Lizard, Monitor, Giant, Lizard, Monitor, Large, Lizard, Shocker.
Source note: This creature is converted from Basic Fantasy Role-Playing Game, 4th Edition Release 142, © 2006–2025 Chris Gonnerman. The Basic Fantasy textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.