Elemental, Earth

Fantasy illustration of a stone elemental.
Stone Elemental, LadyofHats / Wikimedia Commons.
Armor Class
2 [17]
Hit Dice
8, 12, 16
Attacks
Fist (2d6)
Special
Stone destruction
Move
6
HDE/XP
9/1,100; 13/2,300; 17/3,500

Description

Elementals are living manifestations of the basic forms of matter: earth, air, fire, and water. They are usually summoned from their native planes of existence to do the bidding of a powerful wizard. These beings can also be chained within objects or structures to give the objects magical properties. Elementals are barely intelligent at all, but they are as powerful as the forces of nature that they actually are.

Earth elementals are hulking humanlike shapes of rock and earth. They batter opponents with their great fists, although damage is reduced by 1d6 if the opponent is not standing upon earth or rock. Earth elementals can tear apart stone structures, able to rip down even a castle wall in a matter of 1d4+4 minutes.

See Also

Other creatures grouped under Elemental (White Box): Elemental, Air, Elemental, Blood, Device, Elemental, Blood, Spell, Elemental, Blood, Staff, Elemental, Cold, Device, Elemental, Cold, Spell, Elemental, Cold, Staff, Elemental, Fire, Elemental, Lightning, Device, Elemental, Lightning, Spell, Elemental, Lightning, Staff, Elemental, Metal, Device, Elemental, Metal, Spell, Elemental, Metal, Staff, Elemental, Water, Elemental, Wood, Device, Elemental, Wood, Spell, Elemental, Wood, Staff.