Demon, Balor
- Armor Class
- 2 [17]
- Hit Dice
- 9
- Attacks
- Sword or whip (2d6)
- Special
- See below
- Move
- 6/15 (when flying)
- HDE/XP
- 10/1,400
Description
Demons are creatures of the lower planes of existence, but they are occasionally encountered in places where they have been enslaved to serve as guardians by powerful Magic-users or Chaotic Clerics. The more intelligent varieties might also be interrupted while carrying out plots of their own. There is no meaningful game distinction between demons and devils.
These powerful demons somewhat resemble vast minotaurs with great, spreading bat-wings; they burn with the fires of hell and are wreathed in flame. The spells of casters below 6th level do not affect them, and against higher-level spell casters they are yet 75% immune to all spells. In combat, a Balor uses whip and sword; the whip can be used to reach great distances—on a successful hit the victim is pulled close to the Balor and burned by the fires of the demon’s body (3d6 damage). Balor are sometimes referred to in ancient texts as Baalroch, which may be the name of a single demon rather than a term for all of them. A Balor could be forced or tricked into the service of a powerful wizard, but the risk would be immense.
See Also
Other creatures in the Demon category: Demon, Imp, Demon, Lemure, Demon, Succubus, Demon, Agares, Demon, Arachnea, Demon, Barbed Devil, Demon, Baubas, Demon, Bone Devil, Demon, Creoboros, Demon, Dread Horseman, Demon, Eldri, Demon, Erinyes, Demon, Fiend, Demon, Glabrezu, Demon, Hezrou, Demon, Ice Devil, Demon, Larva, Demon, Malacoda, Demon, Malebranche, Demon, Manes, Demon, Marilith, Demon, Nalfeshni, Demon, Night Hag, Demon, Nightmare, Demon, Pazzu, Demon, Quasit, Demon, Rubicante, Demon, Shadow Fiend, Demon, Spined Devil, Demon, Vega, Demon, Vrock.