Demon, Ice Devil
- Armor Class
- 2 [17]
- Hit Dice
- 3
- Attacks
- Claw or Weapon (1d6-1)
- Special
- paralysis, regeneration, icy breath (1d6+1, save half), spells, fire, cold touch (1d6-1), immunity, magic weapons to hit
- Move
- 9 Fly 15
- HDE/XP
- 5/240
Description
Infernal beings are monstrosities with otherworldly or extra-dimensional origins. These beings are universally vile and at odds with the powers of goodness. There are several distinct races or groups of infernal beings, generally grouped by their origin. They might be called demons, devils, or other related terms. If reduced to 0 Hit Points in the mortal world, an infernal is not destroyed but disappears in a pall of greasy black smoke and terrifying scream, banished back to its home dimension or plane. Once banished, it cannot return to the mortal world for an entire year. To truly destroy one it must be reduced to 0 Hit Points while in its home dimension.
An Ice Devil is a winged and clawed humanoid monster around 3 feet tall. Its hairless bodies are genderless, with blue skin so light as to be almost white. Whenever an ice devil attacks, an additional 1d6-1 points of cold damage is dealt. An ice devil can breathe a cone of icy shards every 1d4 rounds, causing 1d6+1 points of cold damage in a cone 10 feet long by 5 feet wide. Additionally, those struck must make a saving throw or suffer a -1 penalty to hit and damage rolls for 1d6 rounds; any large heat source nearby gives a +2 to the saving throw. In addition, an ice devil can cast Magic Missile once per hour as a 4th-level Magic-user (2 missiles).
An ice devil is completely immune to cold-based damage, and it regenerates 2 HP per round when in icy or wintry conditions. Fire or heat-based attacks cause an additional 50% damage to an ice devil. Magical attacks, such as damaging spells, inflict only half damage upon an ice devil. This magical resistance causes magical weapons to lose the benefit of any damage bonus (although any to-hit bonuses still apply).
See Also
Other creatures in the Demon category: Demon, Balor, Demon, Imp, Demon, Lemure, Demon, Succubus, Demon, Agares, Demon, Arachnea, Demon, Barbed Devil, Demon, Baubas, Demon, Bone Devil, Demon, Creoboros, Demon, Dread Horseman, Demon, Eldri, Demon, Erinyes, Demon, Fiend, Demon, Glabrezu, Demon, Hezrou, Demon, Larva, Demon, Malacoda, Demon, Malebranche, Demon, Manes, Demon, Marilith, Demon, Nalfeshni, Demon, Night Hag, Demon, Nightmare, Demon, Pazzu, Demon, Quasit, Demon, Rubicante, Demon, Shadow Fiend, Demon, Spined Devil, Demon, Vega, Demon, Vrock.
Source note: This creature is converted from The Basic Fantasy Field Guide of Creatures Malevolent and Benign – Omnibus Edition, 1st Edition Release 4, © 2010–2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. The Basic Fantasy Field Guide textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.