Demon, Malacoda
- Armor Class
- 0 [19] (m)
- Hit Dice
- 5
- Attacks
- Tail or gore (2d6)
- Special
- magic weapons to hit, poison, fear, hold/grab, acid, fire, cold, lightning, see description
- Move
- 9 Fly 15
- HDE/XP
- 7/600
Description
Infernal beings are monstrosities with otherworldly or extra-dimensional origins. These beings are universally vile and at odds with the powers of goodness. There are several distinct races or groups of infernal beings, generally grouped by their origin. They might be called demons, devils, or other related terms. If reduced to 0 Hit Points in the mortal world, an infernal is not destroyed but disappears in a pall of greasy black smoke and terrifying scream, banished back to its home dimension or plane. Once banished, it cannot return to the mortal world for an entire year. To truly destroy one it must be reduced to 0 Hit Points while in its home dimension.
Malacoda ("Barbed-Tailed") demons are highly intelligent, quiet, and calm. While capable of speech in many languages, they are eerily silent most of the time, including during combat. They are fearsome opponents but also excel in roles as sentries, or supervisors of lesser infernals. They tolerate but dislike Rubicante demons.
Malacoda can neither use nor need weapons, as their bodies are fearsomely designed. They primarily strike with tail or horns for 2d6 damage. Their barbed hands are dangerous in close combat, but their tail and horns are their deadliest natural weapons. Malacoda are immune to damage from lightning and poison, and take only half damage from acid, cold, or fire-based attacks. They can only be struck by magical weapons and radiate fear within a 5 foot radius (saving throw against magic).
Once per combat round, instead of attacking they may cast Light (Dark), Continual (Dark only), Detect Magic, Detect Thoughts (ESP), Hallucinatory Terrain, or Hold Person. Once per day they may summon an additional demon of the same type (50% chance of success).
See Also
Other creatures in the Demon category: Demon, Balor, Demon, Imp, Demon, Lemure, Demon, Succubus, Demon, Agares, Demon, Arachnea, Demon, Barbed Devil, Demon, Baubas, Demon, Bone Devil, Demon, Creoboros, Demon, Dread Horseman, Demon, Eldri, Demon, Erinyes, Demon, Fiend, Demon, Glabrezu, Demon, Hezrou, Demon, Ice Devil, Demon, Larva, Demon, Malebranche, Demon, Manes, Demon, Marilith, Demon, Nalfeshni, Demon, Night Hag, Demon, Nightmare, Demon, Pazzu, Demon, Quasit, Demon, Rubicante, Demon, Shadow Fiend, Demon, Spined Devil, Demon, Vega, Demon, Vrock.
Source note: This creature is converted from The Basic Fantasy Field Guide of Creatures Malevolent and Benign – Omnibus Edition, 1st Edition Release 4, © 2010–2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. The Basic Fantasy Field Guide textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.