Demon, Marilith
- Armor Class
- 4 [15] (m)
- Hit Dice
- 7
- Attacks
- Claw or Weapon (1d6+2)
- Special
- magic weapons to hit, poison, fire breath (6d6), invisibility, charm, fire, cold, electricity, see description
- Move
- 9
- HDE/XP
- 9/1,100
Description
Infernal beings are monstrosities with otherworldly or extra-dimensional origins. These beings are universally vile and at odds with the powers of goodness. There are several distinct races or groups of infernal beings, generally grouped by their origin. They might be called demons, devils, or other related terms. If reduced to 0 Hit Points in the mortal world, an infernal is not destroyed but disappears in a pall of greasy black smoke and terrifying scream, banished back to its home dimension or plane. Once banished, it cannot return to the mortal world for an entire year. To truly destroy one it must be reduced to 0 Hit Points while in its home dimension.
Marilith are powerful infernals with the upper body of a beautiful woman, and the lower body of a giant snake. Their six arms are long and slender, and their skin is a deep red and their scaly snake body has amazing patterns running across its scales. Mariliths are highly intelligent, often using their beauty and charm to manipulate others.
In battle, a marilith strikes with a deadly flurry of claws or weapons, dealing 1d6+2 points of damage. They are skilled with scimitars, spears, and whips, but can wield any weapon with ease. As with most infernals, a marlith can only be damaged by magical weapons.
In addition to its melee attack, a marilith can breathe a cone of fire up to 30 feet long and 15 feet wide once per day, dealing 6d6 points of damage to all creatures in the area.
It is immune to fire and poison, and resistant to cold and electricity. Marilith can see in the dark and have the ability to cast Detect Invisibility, Polymorph (self only), and Charm Person, at will.
When encountered, mariliths will attempt to seduce or deceive their opponents before engaging them in battle.
See Also
Other creatures in the Demon category: Demon, Balor, Demon, Imp, Demon, Lemure, Demon, Succubus, Demon, Agares, Demon, Arachnea, Demon, Barbed Devil, Demon, Baubas, Demon, Bone Devil, Demon, Creoboros, Demon, Dread Horseman, Demon, Eldri, Demon, Erinyes, Demon, Fiend, Demon, Glabrezu, Demon, Hezrou, Demon, Ice Devil, Demon, Larva, Demon, Malacoda, Demon, Malebranche, Demon, Manes, Demon, Nalfeshni, Demon, Night Hag, Demon, Nightmare, Demon, Pazzu, Demon, Quasit, Demon, Rubicante, Demon, Shadow Fiend, Demon, Spined Devil, Demon, Vega, Demon, Vrock.
Source note: This creature is converted from The Basic Fantasy Field Guide of Creatures Malevolent and Benign – Omnibus Edition, 1st Edition Release 4, © 2010–2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. The Basic Fantasy Field Guide textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.