Demon, Creoboros

Armor Class
2 [17] (m)
Hit Dice
8, 12 , 16 , 20
Attacks
Bite or claw (1d6+2)
Special
magic weapons to hit, age-based snake attacks, poison, constricting tail, infernal banishment
Move
12
HDE/XP
10, 14, 18, or 22/1,400/2,600/3,800/5,000

Description

Infernal beings are monstrosities with otherworldly or extra-dimensional origins. These beings are universally vile and at odds with the powers of goodness. There are several distinct races or groups of infernal beings, generally grouped by their origin. They might be called demons, devils, or other related terms. If reduced to 0 Hit Points in the mortal world, an infernal is not destroyed but disappears in a pall of greasy black smoke and terrifying scream, banished back to its home dimension or plane. Once banished, it cannot return to the mortal world for an entire year. To truly destroy one it must be reduced to 0 Hit Points while in its home dimension.

Creoboros ("flesh-devouring") are huge, dog-like carnivores with three canine heads; three front legs; three rear legs; a serpent tail; and snakes extending from the crown of each head, each throat, and each front paw.

All creoboros may attack with claws, bites, tail, or growing serpent heads; the snakes grow in as the beasts mature. Depending upon the age, they may have none or as many as nine. Youths (8 HD) have not matured enough to have any snakes. Young Adults develop one on the crown of each of their heads. Adults see three additional ones grow from their throats, halfway between the bottom of their jaws and their chest. Elders (20 HD) grow one more on each front paw.

When a claw or bite is used, serpent strikes are not also made that round. Likewise, if a paw serpent, crown serpent, or throat serpent strikes, the claw or bite is not used in the same round. These snakes are treated as pit vipers (1d6-1 plus poison).

The tail acts like a python; it may bite and begin constricting, but it is not poisonous. Creoboros being infernals are only hurt by magical weapons.

They are legendary as guards, but are less easily distracted in their adult years. Both the youth and the elders are prone to wandering and mirth-seeking.

See Also

Other creatures in the Demon category: Demon, Balor, Demon, Imp, Demon, Lemure, Demon, Succubus, Demon, Agares, Demon, Arachnea, Demon, Barbed Devil, Demon, Baubas, Demon, Bone Devil, Demon, Dread Horseman, Demon, Eldri, Demon, Erinyes, Demon, Fiend, Demon, Glabrezu, Demon, Hezrou, Demon, Ice Devil, Demon, Larva, Demon, Malacoda, Demon, Malebranche, Demon, Manes, Demon, Marilith, Demon, Nalfeshni, Demon, Night Hag, Demon, Nightmare, Demon, Pazzu, Demon, Quasit, Demon, Rubicante, Demon, Shadow Fiend, Demon, Spined Devil, Demon, Vega, Demon, Vrock.

Source note: This creature is converted from The Basic Fantasy Field Guide of Creatures Malevolent and Benign – Omnibus Edition, 1st Edition Release 4, © 2010–2025 Chris Gonnerman, R. Kevin Smoot, James Lemon, Matt Sluis, and Contributors. The Basic Fantasy Field Guide textual material is licensed under Creative Commons Attribution-ShareAlike 4.0 International; this page adapts that creature to White Box.